• Home
  • Boardgames
  • News & Updates
  • Reviews & Thoughts
  • Tutorials
  • Videogames

Communication is a Game Developer's greatest skill

I must admit that this article was originally conceived because of a frustrating experience I just couldn’t let go. But the general point ended up strong enough that I decided to keep the article and make it a bit longer. Continue reading ...
💬
⌛ Published || Monday, Oct 21, 2024
🎗 Tags ||
  • [thoughts]
Thumbnail / Header for article: Pumpkin Patrol

Pumpkin Patrol

Welcome to the devlog for Pumpkin Patrol. This one will be MUCH shorter (and a bit different) than the usual devlogs. Let me explain why. Continue reading ...
🎃
⌛ Published || Saturday, Oct 12, 2024

How to Structure Game Projects (for people like me)

When you just start out with game development, your main focus is just to get a rectangle on the screen and just to write a few lines of functioning code. Once you’ve been doing it for a while, however, you naturally progress to asking the question: “how on earth should I structure or approach a bigger project?” Continue reading ...
💬
⌛ Published || Thursday, Oct 10, 2024

The Dangers of Desynchronized

Not too long ago, I made a very simple party game called Slippery Slopes. I made it rather quickly in a single weekend, but it turned out okay. Continue reading ...
🚧
⌛ Published || Thursday, Oct 10, 2024

Hard Lessons Learned from Bombgoggles

This summer, I participated in ~10 game jams. Most of the games I submitted ended up quite good and received high ratings. The worst one, by far, was Bombgoggles. Continue reading ...
💬
⌛ Published || Saturday, Sep 21, 2024
🎗 Tags ||
  • [thoughts]

The Problem of Dreamshrink

Every idea for a creative project starts full of opportunities. This is nice. You feel motivated, you’re interested to see where all these ideas lead, and you feel creatively fulfilled. You write down more and more ideas every hour, while you start implementing/executing the first ones, and you’re still dreaming of creating your masterpiece. Continue reading ...
💬
⌛ Published || Saturday, Sep 21, 2024
🎗 Tags ||
  • [thoughts]
  • << Previous Page
  • 13 of 36
  • >> Next Page

More Pandaqi

You could visit the game studio. Or my free tutorial website. Or my large online store that allows downloading or buying everything I ever made.

Latest

  • Super Sub: World Cup (Devlog) (⚽)
  • Super Sub: Keeper Cup (Devlog) (⚽)
  • Momentum Matters More (💬)
  • Assume Players Want Feedback (💬)
  • Good Games Allow Learning (💬)
  • Good Games Allow Learning (💬)
  • How to Handle Disconnects & Reconnects (in Godot) (💬)
  • How To Quickly Debug Online Multiplayer in Godot (💬)
  • Programming Tip: No Hidden Dependencies (💬)
  • Supporting Both Online And Offline Multiplayer (Godot) (💬)

Sections

  • Boardgames (🎲)
  • News & Updates (📢)
  • Reviews & Thoughts (💭)
  • Tutorials (👩‍🎓)
  • Videogames (🎮)

Credits

Theme by me (Pandaqi 🐼) · with ❤️ · using Hugo · © 2018–2026 Pandaqi Blog