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Should you let your kids win?

A recurring issue when playing games is a skill gap. This is most common when parents play a game with their kids, but also happens for example when people with different levels of gaming experience (in general) approach a game. Continue reading ...
💬
⌛ Published || Friday, May 10, 2024
🎗 Tags ||
  • [thoughts]
Thumbnail / Header for article: Slippery Slopes

Slippery Slopes

Welcome to the devlog for my game Slippery Slopes. In this article, I’ll briefly discuss how I made the game, the challenges along the way, how I solved those, and hopefully some interesting lessons or stories from development. Continue reading ...
🐘
⌛ Published || Friday, Apr 26, 2024

Pandaqi Games: 2024 Update

Here we are again. Another big update to my game studio website that is almost entirely behind the scenes. This means all my work won’t be immediately visible to others, which is why I write articles like these to explain what I did (and feel good about being productive). Continue reading ...
🎮
⌛ Published || Wednesday, Apr 3, 2024

Why rules should be less strict

I’ve been learning, explaining, testing and designing board games for a long while now. You can comfortably call me a real gamer, a “seasoned gamer”, a heavy gamer. I’m one of those people who can’t stand people that say “the rules are more like guidelines, aye?” Continue reading ...
💬
⌛ Published || Monday, Apr 1, 2024
🎗 Tags ||
  • [thoughts]
Thumbnail / Header for article: Mammoth Messages

Mammoth Messages

Welcome to another devlog, this time for my simple party game Mammoth Messages. In this brief article I will explain the original idea, how I executed it, any problems or interesting stuff I encountered along the way, and hopefully some of it is interesting or fun to read. Continue reading ...
🐘
⌛ Published || Tuesday, Mar 26, 2024
Thumbnail / Header for article: Kangaruse

Kangaruse

Welcome to the devlog for my game Kangaruse. I’ll (briefly) explain the design process for the game. Where did the idea come from? How did I develop it? What interesting problems did I have to solve? Continue reading ...
🦘
⌛ Published || Monday, Mar 25, 2024
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More Pandaqi

You could visit the game studio. Or my free tutorial website. Or my portfolio with easy access to absolutely everything I ever made. Or my (mostly) Dutch online store that sells unique merchandise.

Latest

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