• Home
  • Boardgames
  • News & Updates
  • Reviews & Thoughts
  • Tutorials
  • Videogames
Thumbnail / Header for article: Foldigami

Foldigami

Welcome to the devlog for my game Foldigami. Here, I’ll (briefly) explain the design process for the game. Where did the idea come from? How did I develop it? What interesting problems did I have to solve? Continue reading ...
📃
⌛ Published || Monday, Nov 20, 2023

Pandaqi Games: The Big Typescript Update

If you thought we were done with huge updates to Pandaqi Games for this year—as did I—then you were wrong. Continue reading ...
🎮
⌛ Published || Wednesday, Oct 25, 2023
Thumbnail / Header for article: Sixpack

Sixpack

Welcome to the devlog for my game Sixpack. This started as a short article on my Dutch, personal blog. I had just played the game “Take 5” and wanted to write about the simple ways in which that game is really good. When done, I thought: “hmm, why don’t I use these key tips I mentioned to quickly create a new game? To show that they work?” Continue reading ...
🃏
⌛ Published || Thursday, Oct 19, 2023
Thumbnail / Header for article: Photomone: Antsassins

Photomone: Antsassins

Welcome to my devlog for the game Photomone: Antsassins. As expected, it’s part of the Photomone Games project. While developing that game, I invented some “expansions”, that quickly turned into completely separate ideas that should just be separate games. This was the first of them. Continue reading ...
🐜
⌛ Published || Thursday, Sep 21, 2023
Thumbnail / Header for article: Photomone: Digital Antists

Photomone: Digital Antists

Welcome to my devlog for the game Photomone: Digital Antists. As expected, it’s part of the Photomone Games project. While developing that game, I invented some “expansions”, that quickly turned into completely separate ideas that should just be separate games. This was the second of those. Continue reading ...
🐜
⌛ Published || Sunday, Aug 20, 2023
Thumbnail / Header for article: Photomone

Photomone

Welcome to my devlog for the game Photomone. It’s a simple (party?) game I wanted to make for a while, but I could never quite figure out the details. That is, until I made some more games, updated my gaming website to be way more interactive, and realized what needed to happen. Continue reading ...
🐜
⌛ Published || Thursday, Jul 20, 2023
  • << Previous Page
  • 19 of 33
  • >> Next Page

More Pandaqi

You could visit the game studio. Or my free tutorial website. Or my portfolio with easy access to absolutely everything I ever made. Or my (mostly) Dutch online store that sells unique merchandise.

Latest

  • My Online Store Has Launched! (🛒)
  • Pandaqi Games: Version 4.0? (🐼)
  • Death by Digits (🕵️‍♂️)
  • Fiddlefoo (🎻)
  • How I Coded My Own Webshop (🛒)
  • A Little White Die (🎲)
  • Champions of Chance (🎲)
  • Chaos Contract (😈)
  • Deceptidice (🤥)
  • Folly & Fortune (🤥)

Sections

  • Boardgames (🎲)
  • News & Updates (📢)
  • Reviews & Thoughts (💭)
  • Tutorials (👩‍🎓)
  • Videogames (🎮)

Credits

Theme by me (Pandaqi 🐼) · with ❤️ · using Hugo · © 2018–2026 Pandaqi Blog