Mapped Out
Welcome to the devlog for my game called Mapped Out.
It will probably be rather short, because I was so swamped with work that I didn’t write this devlog while making the game. (Usually, I write down my thoughts as I develop a project, because it helps me keep things straight and solve problems. At worst, I write the devlog one or two days later, perhaps on the weekend. In fact, this was the first time in years that I wrote the devlog this late.)
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