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Carving Pumpkins & Dwarfing Dumplings
Welcome to the devlog for my game Carving Pumpkins & Dwarfing Dumplings I’m going to try to keep this one shorter than usual, as this game is basically a spinoff from another game I was making. (It’s Rolling in the Sheepe)
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Rolling in the Sheepe
Welcome to my devlog for the game “Sheepe”, otherwise known as Rolling in the Sheepe The idea was simple: everyone is a sheep in a random shape, you can only roll yourself, and the first to reach the finish wins.
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Placing stuff pseudo-randomly
One problem has followed me my whole game dev career. It’s a problem I call “trying to place stuff pseudo-randomly”
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Find/create sound FX for your game
Sound is one of those things game developers rarely talk about. Whenever you watch a devlog or tutorial, it’s always about the code, the idea, the visuals, but never about sound!
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Windup Wizards
Alright, so, the GoGodot Jam 2 happened. I decided to participate. This was decided well in advance, and I scheduled my other projects around it.
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Ho Ho Sombrero
Welcome to my devlog for the game “Ho Ho Sombrero” At the start of December, the “New Horizons” game jam came on my radar. Even though I’d already done two huge game jams in November, and wasn’t really looking to do another, the theme just resonated with me: make a game that’s positive and about new year’s resolutions.
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