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Pandaqi Tutorials has been redesigned!
The name Pandaqi actually comes from this tutorial website. It was the first serious website I launched. I worked on it for months before launch, then for at least 6 months afterwards to perfect it. In that period, I probably wrote and designed the best tutorials I’ll ever write :p
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Finding Fonts & Licensing
This article is about how to deal with fonts when it comes to creative projects. I explain where I find my fonts, but mostly about licensing and things to look out for. Because I—like many—learned about this way too late.
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Balancing Games That Cannot Be Balanced
We all know balancing is a very important part of game design. The only problem is that it’s an art to get it right, and even worse, some types of games are near impossible to balance.
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How To Actually Make Games
Okay, so you want to learn how to make games? Or how to make them better? Maybe you’ve just started, maybe you’ve been trying for a while but got stuck, it doesn’t matter – this guide is for anyone.
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Organizing Rust Code
Recently, I learned Rust and used it for several complex simulations in my puzzle games. Needless to say, I’m a fan.
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The blog has been redesigned!
Long ago, when I started my Pandaqi Blog, I wanted to try a new CMS and chose Grav.
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