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Placing stuff pseudo-randomly
One problem has followed me my whole game dev career. It’s a problem I call “trying to place stuff pseudo-randomly”
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Find/create sound FX for your game
Sound is one of those things game developers rarely talk about. Whenever you watch a devlog or tutorial, it’s always about the code, the idea, the visuals, but never about sound!
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Windup Wizards
Alright, so, the GoGodot Jam 2 happened. I decided to participate. This was decided well in advance, and I scheduled my other projects around it.
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Ho Ho Sombrero
Welcome to my devlog for the game “Ho Ho Sombrero” At the start of December, the “New Horizons” game jam came on my radar. Even though I’d already done two huge game jams in November, and wasn’t really looking to do another, the theme just resonated with me: make a game that’s positive and about new year’s resolutions.
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Windowsilk
Welcome to my devlog for the game Windowsilk A local multiplayer game for 1-X players, playing spiders moving across an increasingly chaotic web, catching bugs and avoiding falling off their web.
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How I redesigned my Game Studio website
I’ve been making games and uploading them (under the moniker “Pandaqi”) for about 7+ years now. At first, they were just a few hobby projects on some sketchy website.
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