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Thumbnail / Header for article: Problems with P2P

Problems with P2P

This is part 6 in my article series about how I created “Pizza Peers”. Haven’t read the other entries? Go to the devlog overview. Continue reading ...
⌛ Published || Wednesday, Apr 29, 2020
🎗 Tags ||
  • [devlog]
Thumbnail / Header for article: Player interface

Player interface

This is part 5 in my article series about how I created “Pizza Peers”. Haven’t read the other entries? Go to the devlog overview. Continue reading ...
⌛ Published || Wednesday, Apr 29, 2020
🎗 Tags ||
  • [devlog]
Thumbnail / Header for article: Using Phaser.io

Using Phaser.io

This is part 4 in my article series about how I created “Pizza Peers”. Haven’t read the other entries? Go to the devlog overview. Continue reading ...
⌛ Published || Wednesday, Apr 29, 2020
🎗 Tags ||
  • [devlog]
Thumbnail / Header for article: Peer to peer connections

Peer to peer connections

This is part 3 in my article series about how I created “Pizza Peers”. Haven’t read the other entries? Go to the devlog overview. Continue reading ...
⌛ Published || Wednesday, Apr 29, 2020
🎗 Tags ||
  • [devlog]
Thumbnail / Header for article: WebSockets + Node.js server

WebSockets + Node.js server

This is part 2 in my article series about how I created “Pizza Peers”. Haven’t read the other entries? Go to the devlog overview. Continue reading ...
⌛ Published || Wednesday, Apr 29, 2020
🎗 Tags ||
  • [devlog]
Thumbnail / Header for article: How I Created "Pizza Peers"

How I Created "Pizza Peers"

Hi, I am Pandaqi, an indie game developer who almost exclusively creates local multiplayer games. I’ve been trying to create those kinds of games for several years now, which means I’ve hit every obstacle and roadblock imaginable. Continue reading ...
⌛ Published || Wednesday, Apr 29, 2020
🎗 Tags ||
  • [devlog]
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