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Using Phaser.io
This is part 4 in my article series about how I created “Pizza Peers”. Haven’t read the other entries? Go to the devlog overview.
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Peer to peer connections
This is part 3 in my article series about how I created “Pizza Peers”. Haven’t read the other entries? Go to the devlog overview.
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WebSockets + Node.js server
This is part 2 in my article series about how I created “Pizza Peers”. Haven’t read the other entries? Go to the devlog overview.
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How I Created "Pizza Peers"
Hi, I am Pandaqi, an indie game developer who almost exclusively creates local multiplayer games. I’ve been trying to create those kinds of games for several years now, which means I’ve hit every obstacle and roadblock imaginable.
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Wondering Witches (Part 5)
Welcome to part 5 of my Technical Devlog for the game Wondering Witches! Haven’t read the other entries? Go to the devlog overview.
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Wondering Witches
Welcome to the devlog of my (board)game Wondering Witches. In this devlog, I write down my process of designing the game, with fun stories, obstacles I encountered, and how I (tried to) solve them.
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