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Naivigation (Master Devlog)

Welcome to this devlog about the Naivigation games. This is a special one. It will be longer, less streamlined, and might not lead to anything in the first place. The folder on my computer is currently called “Naivigation Better” (because “Naivigation v2” didn’t really do it justice). Continue reading ...
🧭
⌛ Published || Sunday, Oct 26, 2025
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Singing Sails

Welcome to the devlog for my Naivigation game Singing Sails. It will be short and only talk about that specific game. Read the overall, general devlog about the project here: Naivigation. Continue reading ...
🚢
⌛ Published || Sunday, Oct 26, 2025
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Swerving Spaceships

Welcome to the devlog for my Naivigation game Swerving Spaceships. It will be short and only talk about that specific game. However, because it was the very first Naivigation game, it also lead to many insights and developments for the Naivigation project as a whole. So it has a few paragraphs on realizations and changes you might recognize as the core Naivigation rules today. Continue reading ...
🛸
⌛ Published || Sunday, Oct 26, 2025
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Troublesome Trains

Welcome to the devlog for my Naivigation game Troublesome Trains. It will be short and only talk about that specific game. Read the overall, general devlog about the project here: Naivigation. Continue reading ...
🚂
⌛ Published || Sunday, Oct 26, 2025
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Waterfall

Welcome to the devlog for my game Waterfall! In this article, I keep track of the entire process from start to finish, talking about interesting problems and how I solved them, and anything else that’s relevant. Hopefully it’s interesting or instructive! Continue reading ...
🌊
⌛ Published || Tuesday, Aug 26, 2025
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Booksmack

Welcome to the devlog for my game Booksmack. The game is part of the SwiftSmash Saga collection, which is all about games where you simultaneously reveal cards and must then be the first to smash (or just tap/pick) the “right card”. Continue reading ...
📖
⌛ Published || Saturday, Jul 26, 2025
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