• Home
  • Boardgames
  • News & Updates
  • Reviews & Thoughts
  • Tutorials
  • Videogames
Cannot find image:content/boardgames/swiftsmash-saga/point-a-pile/pointapile_header.webp

Point-a-Pile

Welcome to the devlog for my game Point-a-Pile. The game is part of the SwiftSmash Saga collection, which is all about games where you simultaneously reveal cards and must then be the first to smash (or just tap/pick) the “right card”. Continue reading ...
👉
⌛ Published || Saturday, Jul 26, 2025
Cannot find image:content/boardgames/swiftsmash-saga/racesmack/racesmack_header.webp

Racesmack

Welcome to the devlog for my game Racesmack. The game is part of the SwiftSmash Saga collection, which is all about games where you simultaneously reveal cards and must then be the first to smash (or just tap/pick) the “right card”. Continue reading ...
🏎️
⌛ Published || Saturday, Jul 26, 2025
Cannot find image:content/boardgames/swiftsmash-saga/smackshapes/smackshapes_header.webp

Smackshapes

Welcome to the devlog for my game Smackshapes. The game is part of the SwiftSmash Saga collection, which is all about games where you simultaneously reveal cards and must then be the first to smash (or just tap/pick) the “right card”. Continue reading ...
📐
⌛ Published || Saturday, Jul 26, 2025

Company of the Tackling Tourists

Welcome to another devlog! This time, we’ll talk about the process behind Company of the Tackling Tourists, the game with the longest name (among all my projects) to date. Continue reading ...
🏖️
⌛ Published || Saturday, Jul 12, 2025
🎗 Tags ||
  • [devlog]
  • [technical devlog]

The Big Fat Website Update of 2025

The past few years, I’ve created a handful of large websites (my game studio, my author website, my portfolio, etcetera). For the most part, after creating many websites while I was still in high school/university, I knew what I was doing. Most of these websites were well-designed from the start, which is great! Continue reading ...
🎮
⌛ Published || Monday, Jul 7, 2025
Thumbnail / Header for article: Dinoland

Dinoland

Welcome to the devlog (“developer diary”) for my game Dinoland. This article describes the whole process of creating this game, moving through the different versions, what problems I faced and why I made certain decisions. Hopefully it’s interesting and fun to read! Continue reading ...
🦕
⌛ Published || Thursday, Jun 26, 2025
  • << Previous Page
  • 5 of 33
  • >> Next Page

More Pandaqi

You could visit the game studio. Or my free tutorial website. Or my portfolio with easy access to absolutely everything I ever made. Or my (mostly) Dutch online store that sells unique merchandise.

Latest

  • My Online Store Has Launched! (🛒)
  • Pandaqi Games: Version 4.0? (🐼)
  • Death by Digits (🕵️‍♂️)
  • Fiddlefoo (🎻)
  • How I Coded My Own Webshop (🛒)
  • A Little White Die (🎲)
  • Champions of Chance (🎲)
  • Chaos Contract (😈)
  • Deceptidice (🤥)
  • Folly & Fortune (🤥)

Sections

  • Boardgames (🎲)
  • News & Updates (📢)
  • Reviews & Thoughts (💭)
  • Tutorials (👩‍🎓)
  • Videogames (🎮)

Credits

Theme by me (Pandaqi 🐼) · with ❤️ · using Hugo · © 2018–2026 Pandaqi Blog