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My Online Store Has Launched!

What a miracle! Great times are upon us! After working on this project for exactly one year, I have launched my online store. A large international store, selling everything I ever made and probably everything I will make, which obviously includes the many board games and video games I design. Continue reading ...
🛒
⌛ Published || Thursday, Jan 1, 2026

Pandaqi Games: Version 4.0?

The past few years I’ve written several articles about updating the Pandaqi website. They alternated between updating the code behind it all, and updating the design/look of the website. Continue reading ...
🐼
⌛ Published || Thursday, Jan 1, 2026
Thumbnail / Header for article: Death by Digits

Death by Digits

Welcome to the devlog for the game Death by Digits. In this article, I’ll talk about the process behind developing the game, problems I solved, why I made certain decisions, and hopefully more interesting or instructive bits. Continue reading ...
🕵️‍♂️
⌛ Published || Friday, Dec 26, 2025
Thumbnail / Header for article: Fiddlefoo

Fiddlefoo

Welcome to the devlog for the game Fiddlefoo. In this article, I’ll talk about the process behind developing the game, problems I solved, why I made certain decisions, and hopefully more interesting or instructive bits. Continue reading ...
🎻
⌛ Published || Friday, Dec 26, 2025

How I Coded My Own Webshop

This article explains the steps I took to build my own “custom” webshop. It took a lot of effort to figure out how to set it up, how to connect different systems to each other, how to prevent making a lot of silly (or even costly) mistakes. That’s why I wrote about the entire process and hope others can learn from it! Continue reading ...
🛒
⌛ Published || Monday, Dec 1, 2025
Thumbnail / Header for article: A Little White Die

A Little White Die

Welcome to the devlog for my game A Little White Die. This project is part of a series of games called The Luck Legends. Visit the devlog for the entire series if you just want a “summary” of the development behind this game. This article will be about the in-depth specifics, which problems I encountered, how I solved them, and any other interesting bits. Continue reading ...
🎲
⌛ Published || Wednesday, Nov 26, 2025
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More Pandaqi

You could visit the game studio. Or my free tutorial website. Or my large online store that allows downloading or buying everything I ever made.

Latest

  • Game Idea Poll: An Experiment (💬)
  • About Inspiration And Oversaturation (💬)
  • Entertainment Has A Value Problem (💬)
  • What Games Do I Want To Make? (💬)
  • Visuals First Development (💬)
  • Why Incremental Games Are A Good Choice (💬)
  • Journey to my First Steam Game (🎮)
  • How To Balance Game Difficulty (💬)
  • What Small Scope Really Means (💬)
  • Not All Problems Are Equal (💬)

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