Setup

Example of game setup and the different components.

Create a deck from all Playing Cards. Create a separate deck of Bid Cards.

Grab a pen and paper (for tracking score) and pick anyone to be Dealer.

Objective

The game works with quick rounds that you play over and over.

You can keep playing rounds as long as you like, but a recommended target is 500 points: if someone reaches that, they win.

Gameplay

Every round has three simple phases: preparing, dealing and scoring.

Preparing

How to prepare for a new round.

Draw Bid Cards from the deck until there are 6 faceup bids on the table. They should be easy to reach and read for all players.

Also place all Bid Tokens (with unique numbers 1–6) faceup on the table.

Finally, Dealer moves clockwise to the next player.

Dealing

Repeat the following cycle until all players have 6 cards.

Example of how to deal cards and take bids.

Scoring

Once all cards have been given, players score themselves.

Write down the scores on the paper. Next round!

Example of how to score the final bids and results of players in a round.

Upgrades

This expansion adds some extra material (Bonus Bids and Bid Token 10) and fun wrinkles to the rules. It mostly allows players with a very unlucky hand to still score, or players who think they have a very lucky hand to risk it all for even more points. (Or, if it goes wrong, nothing at all.)

Below are the changes made to the original rules.

During the preparing phase,

During the dealing phase,

During the scoring phase,