Setup

The different parts of a tile and what they mean.

Shuffle the deck. Place the top card open on the table: this represents the current offer.

Deal the remaining cards until the deck is empty.

By making the deck bigger/smaller you can control game length. If you remove cards, it’s recommended to remove the extreme numbers (highest/lowest).

Objective

The game ends as soon as all players are out of cards. Count the total price value of your score pile. The highest score wins!

Gameplay

Begin with the start player, then take clockwise turns until done. On your turn, either add a card or declare an auction.

Add A Card

Example of the simple action of adding a card to the offer.

Add a card from your hand to the offer. Place it next to the final offer card, building a row from left to right.

You may only add cards with a higher number than the previous offer card.

If you can’t or don’t want to add a card, you must declare an auction instead.

Declare An Auction

All players secretly pick a card from their hand: their bid. Reveal simultaneously.

Now sort the the players from highest bid to lowest bid. If all bids are inside the number range of the offers, the auction inverts: sort players from lowest bid to highest bid.

Ask these questions until somebody decides to take the offer.

If it comes to the last player—the one with the worst bid—they must accept. If you can’t pay to skip, you must also accept.

The lowest bid starts the next offer. All other bids are discarded.

Example of declaring an auction, sorting players, then handling it until somebody wins.

Upgrades

Played the game a few times and ready for more challenge? You’re in the right place! These expansions simply add more cards with unique numbers and actions. (The game should never have two cards with the same number.)

Variants

Try any of these variants to spice up the game.

Odd Inventions

This expansion adds negative numbers. This changes nothing in the rules, but simply gives a larger range of values that can be played or bid.

It also adds more actions, most of which are more chaotic and wild than the base actions.

Double Devices

This expansion adds higher numbers, up to at most 100. This, again, changes nothing about the rules and just increases the variety of values.

It also adds more actions that allow playing with core aspects of the game.