

Swerving Spaceships
events fast-paced thematic delayed-actions limited-communicationA Naivigation game about steering a single spaceship together, visiting planets and dodging asteroids.

Frightening Flights
shared-map board-game sudden-death 45 minutes 2-10 playersA Naivigation game about steering a single airplane together

Crashing cars
standard cooperative logic board-game transportationA Naivigation game about steering a single car together

Singing Sails
memory logic fast-paced limited-communication 2-10 playersA Naivigation game about steering a single ship together

Troublesome Trains
orientation transportation events turn-based humorA Naivigation game about steering trains together on the same unpredictable rails

A universe of simple party board games about driving one vehicle together, at the same time, without crashing too much.
Naivigation
This is the overview page of this game collection. Click any of the links to visit a specific game. They are usually sorted based on simplicity (easy → hard).
All games share the same core, but use a different vehicle that changes everything. You’re playing within a minute and you’ll never stop.
This page therefore contains downloadable material to reuse in all games. Only the Core Set is required.
In other words, want to try it? We recommend …
- Click “Download” and get yourself the Core Set.
- Do the same for Naivigation: Swerving Spaceships, and read its short rulebook.
- Print, cut, have fun!
Journey Through The Universe
Major Games
Below is a list of all major games, roughly sorted by difficulty. These really represent the core of the Naivigation experience and will be consistent fun for any group. You will be steering a commonly known vehicle.

Swerving Spaceships
logic variable-setup local-multiplayer fast-paced limited-communicationA Naivigation game about steering a single spaceship together, visiting planets and dodging asteroids.

Frightening Flights
turn-based team-based 45 minutes simulation delayed-actionsA Naivigation game about steering a single airplane together

Crashing cars
cooperative chaos 2-10 players sudden-death team-basedA Naivigation game about steering a single car together

Singing Sails
sudden-death memory cooperative logic fast-pacedA Naivigation game about steering a single ship together

Troublesome Trains
logic cooperative shared-map memory familyA Naivigation game about steering trains together on the same unpredictable rails
You can read the shared rules, though they are repeated within the rulebook of each specific game. (On their own, they’re not a full game!)
You can generate your own material right on this website. (If the PDFs at the “Download” button don’t suit your needs, or you’re just curious!)
Minor Games
Below is a list of smaller or more unique vehicles, roughly sorted by difficulty. These are a bit more unique or experimental, presenting a wider spread of play. Some are even simpler and shorter than the major games, some are harder and take longer to play.

Swerving Spaceships
standard competitive family-friendly humor eventsA Naivigation game about steering a single spaceship together, visiting planets and dodging asteroids.

Frightening Flights
family-friendly top-down modular team-based humorA Naivigation game about steering a single airplane together

Crashing cars
local-multiplayer thematic logic orientation simpleA Naivigation game about steering a single car together

Singing Sails
60 minutes vehicle-simulation events shared-map modularA Naivigation game about steering a single ship together

Troublesome Trains
limited-communication cartoon sudden-death chaos delayed-actionsA Naivigation game about steering trains together on the same unpredictable rails
Specials
Below is a list of very special vehicles. These are merely inspired by parts of the Naivigation core. They are therefore best considered as standalone spin-offs.

Swerving Spaceships
vehicle-simulation colorful variable-setup humor orientationA Naivigation game about steering a single spaceship together, visiting planets and dodging asteroids.

Frightening Flights
memory delayed-actions transportation humor 2-10 playersA Naivigation game about steering a single airplane together

Crashing cars
transportation competitive chaos turn-based shared-mapA Naivigation game about steering a single car together

Singing Sails
memory modular 2-10 players limited-communication delayed-actionsA Naivigation game about steering a single ship together

Troublesome Trains
2-10 players orientation events grid simpleA Naivigation game about steering trains together on the same unpredictable rails
Credits
The fonts used are Ambery Gardens (headings, decorative text) and K2D (body, longer paragraphs). Both are freely available online. Some generative AI was used for complex illustrations, everything else is entirely mine.
Background
This project started a long time ago, when I had the well-known experience of “multiple people sit in a car shouting directions, but nobody really knows where to go next”.
Hey, I thought, that could be a game!
I made the first version of Naivigation a few months later. A cooperative game about driving a car from start to finish, without much communication. The core concept was really fun, but the way I executed it—with my limited game dev experience—was suboptimal to say the least.
So I came back years later, read back my notes, scrapped all the terrible stuff, and made Naivigation the game it was supposed to be. Even simpler rules, much better rules (more fun, challenging, balanced), prettier material, and all the good stuff that comes from my modern game website (such as playful rules).
Now the world can enjoy the final result :)
I honestly think these are my masterpiece so far. The games aren’t extremely “deep” or “ground-breaking” or “innovative”, surely not. But the amount of fun and (diverse) challenge you get out of extremely simple rules and material is unmatched.
I mostly make games for families and casual groups. These games are cooperative, mostly textless, simple, fast, intuitive, thematic, cheap to print/cut yourself, varied, anything I’d want games to be.
Support
You can hire me! Maybe you need a special board game or video game for a birthday or educational purpose? I'm also open to inquiries about physically publishing my games. I am a registered freelance artist from the Netherlands and you can contact me professionally through my portfolio.
If unsure, visit my Online Store. It contains everything I ever made. Though it focuses on playful education and activities for children/family, first and foremost.
Another great way to support me is to simply let me know what you think! Mail me at harmonize@pandaqi.com with any feedback.
Alternatives would be to buy my paid work (a win-win situation!) or to donate through the most popular channels (see buttons below).
