Setup

Pick as many unique Animals as the number of players. Add all their cards to the deck, then shuffle.

Pick a player: they become the Teller.

All other players are Candidates. Deal the deck to the candidates until empty, as fairly as possible. Any remaining cards go to the Teller.

Card facing is important in this game. From now on, hand cards that face towards yourself are called secret cards. Cards that face away (to the other players) are public cards.

During the game, whoever sits at the Smallseat position is called the Boss.

Example of setup for 4 players.

Objective

Example of counting the votes and declaring a winner (at the end).

The game ends once no Candidate can vote anymore.

Count the secret cards in the Teller’s hand. The animal that appears most often wins. (This can be multiple animals.)

Gameplay

Gameplay happens in rounds, played simultaneously.

Each round,

When done, reveal all votes.

Example of voting in a round, then handling who won the vote.

All votes for this winning animal go into the Teller’s hand (secret).

For each remaining card, the player gets a choice. (Do this from Smallseat again, clockwise, until all cards are gone.)

Whatever happens, the card played goes into the Teller’s hand (public).

That’s it!

Example of handling the remaining (non-winning) cards.

Packs

Below is an overview of all different Animals in the game. It’s roughly sorted based on how difficult the card’s actions are to understand.

It’s recommended to not include two Animals of similar color in the same game. They have similar actions and might make the game monotone.

The cards explain themselves, but the overview below contains clarifications or extra details.

Karate Chicks

Pricklypettes

Sleepersippies

Chewy Carrots

Tree of Hainut

Curlysnouts

Tinybears

Purplepaws

Ottermother

Sealalater

Snufflesniff

Ponytailors